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Author Topic: Online multiplayer bug with blood!! (important)  (Read 877 times)
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Wastelander
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« on: July 01, 2009, 06:46 AM »

When i played online with a friend of mine, the game produced 20X amount of blood and gibs than in offline match with bots. Now it would be ok, if it doesnt do a 3fps lag. So it is definitely a bug. I hosted listen server.
Or maybe there is an option that was accidently turned of to max?
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Dario
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Posts: 267



« Reply #1 on: July 02, 2009, 12:12 AM »

Thanks for pointing that out. Looks like gib-explosions on Listen servers create 10-million gibs... That will have to be fixed pronto.
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