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Author Topic: DM-Gestalt  (Read 521 times)
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Wastelander
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« on: April 22, 2008, 09:55 AM »

Has performance problems, once again it is projectors related problem, i think i will make a list of maps for deathmatch and ctf which have those problems...
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Dario
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« Reply #1 on: April 22, 2008, 05:01 PM »

Hmm, Gestalt is that map made out of 100% static meshes with baked lighting. Projectors might go nuts there, and increase overdraw by a ton.

I'll take a look...
« Last Edit: April 22, 2008, 05:40 PM by Dario » Logged

(My site: Alphaila.com)
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