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Author Topic: Holy Maps Macman  (Read 1673 times)
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Antipathy
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« on: April 10, 2008, 08:49 AM »

 Shocked  I'm blowing holes in the maps.  I'm not a mapper so I don't have a clue. Something with static meshes?  This has never happened in standard UT2K4 play.  Here are some screen shots.  The first is a custom AS map "Chaos", the second an original AS "Junkyard", and third, an old ONS favorite Arctic Stronghold.








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Dario
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« Reply #1 on: April 10, 2008, 12:32 PM »

Never seen this before. Shocked Looks like it's blacking out the terrain.

Does this always happen in these maps? And does it take more than one rocket before the holes appear?

Edit: Oh, and do any other explosives (HRL, Explosive Minigun) do the same thing?

Hang on, I'm not done yet. Cheesy One more thing: what video card do you have? (if it's older, make sure your drivers are from this era - a glitch like that makes one think of ancient drivers)
« Last Edit: April 10, 2008, 12:46 PM by Dario » Logged

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Antipathy
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« Reply #2 on: April 10, 2008, 12:45 PM »

Happens on the first rocket and thereafter on every AS and ONS map I played.  I'm not using a high end video board but a high end iMac.  I will get back to you after I do some more testing.  I have to go to the eye Doctor and then I'm going to ride my new Harley Sportster this afternoon.  WOOT!  What a combination.  Eye doctor and motorcycle.  Go figure. lol

I'll also post my computer specs if you want.
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DroLeo420
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« Reply #3 on: April 10, 2008, 03:07 PM »

This happens to me sometimes, but only on poorly made custom maps, and it usually appears as blood splatters (after somebody is shot, of course) that appear in a square. maybe something to do with textures? or staticmeshes? I dunno, but it sounds like the same concept, with yours being scorch marks... but it also doesnt just happen in gunreal for me, so with that said... *jumps off roof* .....splat. as you can see, this is what a blood splat is supposed to look like.
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Antipathy
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« Reply #4 on: April 10, 2008, 04:42 PM »

Hang on, I'm not done yet. Cheesy One more thing: what video card do you have? (if it's older, make sure your drivers are from this era - a glitch like that makes one think of ancient drivers)

My iMac Graphics:

ATI Radeon HD 2600 Pro:

  Chipset Model: ATI,RadeonHD2600
  Type: Display
  Bus: PCIe
  PCIe Lane Width: x16
  VRAM (Total): 256 MB
  Vendor: ATI (0x1002)
  Device ID: 0x9583
  Revision ID: 0x0000
  ROM Revision: 113-B2250F-219
  EFI Driver Version: 01.00.219
  Displays: iMac:
  Display Type: LCD
  Resolution: 1920 x 1200
  Depth: 32-bit Color
  Built-In: Yes
  Core Image: Hardware Accelerated
  Main Display: Yes
  Mirror: Off
  Online: Yes
  Quartz Extreme: Supported
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Dario
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« Reply #5 on: April 10, 2008, 05:45 PM »

Hmm, okay, thanks. That's a fairly recent card, so I wouldn't suspect it to be an obvious cause, especially if others have seen the issue as well (unless they're using the same card).
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DroLeo420
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Incarnated marvels, simplified...


« Reply #6 on: April 10, 2008, 08:04 PM »

I've seen it, but I ave a PC and integrated NVidia graphics... I NEED to buy a card...
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potivn121
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« Reply #7 on: April 27, 2008, 04:14 PM »

that has only happened to me once but it freaked me out
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yannickgd
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« Reply #8 on: May 13, 2008, 08:47 AM »

one time all the health packs in a map made square lightning its the same size
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Dario
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« Reply #9 on: July 05, 2008, 03:24 PM »

Not sure what's causing this, but I posted a bug report... Thanks for pointing it out.
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PsvyXlone Aeon
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« Reply #10 on: July 10, 2008, 11:43 AM »

I have an ATI Radeon 2600 Pro AGP and I have yet to see this, So I don't think it's anything to do with the graphics card.
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