Pages: [1]
Print
Author Topic: How's the game? [update: april fool's joke]  (Read 1984 times)
0 Members and 2 Guests are viewing this topic.
Dario
Administrator
Sr. Member
*****
Posts: 269



« on: March 30, 2008, 08:28 PM »

So, how's everyone liking Gunreal so far? What difficulty can you play on?

[update: this was an April Fool's joke...]
« Last Edit: April 06, 2008, 08:23 AM by Dario » Logged

(My site: Alphaila.com)
Wastelander
Jr. Member
**
Posts: 58


« Reply #1 on: March 31, 2008, 04:26 AM »

omg, the testing began?? Where is the link?(saruman Cheesy)
Logged
Xfuture
Newbie
*
Posts: 2


« Reply #2 on: March 31, 2008, 08:39 AM »

If this is an April Fool's joke it's the first that has almost given me a heart attack.  But I am still searching for the link.  Cry
Logged
Wastelander
Jr. Member
**
Posts: 58


« Reply #3 on: March 31, 2008, 04:23 PM »

Indeed april, well we turned out to be fools:S
Btw, that was NOT funny Dario... Cry
Logged
Rymosrac
Newbie
*
Posts: 26



« Reply #4 on: March 31, 2008, 07:22 PM »

The bots really need work. I'm not that good, and I've been beating them on Inhuman without having to resort to anything heavier than the plasma gun.

The issue is, Gunreal involves a lot more intelligent decision making than UT did. Used to be that just pathing around the map and shooting at other pawns would cut it. Enough of the weapons have mine-style capabilities or other features that warrant unusual tactics that the bots really need to be taught to avoid them. Right now, they just walk right into the things, and are absolutely horrible at using them themselves.

I'm not gonna be fussy about getting bots to USE mines effectively. That would probably require building mine-points into the map that bots could recognize, or might be as simple as dropping them randomly near pathing nodes. But it can't be that hard to give them a little bit of situational awareness as far as avoiding them goes.

Just my .02$
Logged

Houthscha!
Dario
Administrator
Sr. Member
*****
Posts: 269



« Reply #5 on: April 04, 2008, 04:20 AM »

The bots really need work. I'm not that good, and I've been beating them on Inhuman without having to resort to anything heavier than the plasma gun.
lol, Eblade would be less surprised if you said the bots were detailing the maps with your spleen, on Novice. Cheesy

Quote
Enough of the weapons have mine-style capabilities or other features that warrant unusual tactics that the bots really need to be taught to avoid them. Right now, they just walk right into the things, and are absolutely horrible at using them themselves.
That was mostly true when things were first put in, but now they're really good about this stuff. They'll stop to try to shoot out your prox mines before progressing,  but still have enough tendency to not notice, and walk into things.

Their behavior isn't perfect yet, though (some mine-types seem to be avoided more/less than others) which is what the purpose of beta-testing is going to be: figuring out what final issues need to be polished up.

I just finished making a "how to test" video for the testers (it's going to be an involving experience - probably a lot more so than any beta I've ever heard about), and we'll be releasing beta probably within 1-5 days. Today, if we're lucky.

I wanted to release beta on April Fool's day. That would have been a trip... The last line of the testing video (which you're supposed to watch on a page while Gunreal is downloading) was "And remember, don't be an April Fool") so you watch this whole video, realize the release is a joke, then launch the game, and... wait. What's this? It works? I can play?

-

I had to cut out that ending though, because I couldn't get it done in time, and there were a few beta-critical bugs still active in the game. (like the teleportation pods disappearing after 30 seconds. That will drive testers out of their skulls... like it drove me out of mine while filming the video).

If anyone finds my skull, please post it here. Thanks.
« Last Edit: April 04, 2008, 06:47 AM by Dario » Logged

(My site: Alphaila.com)
Rymosrac
Newbie
*
Posts: 26



« Reply #6 on: April 04, 2008, 01:47 PM »

Aww. . . You blew my cover!

Anyhow, that's all great news. I look forward to being able to provide real feedback once the beta is released.
Logged

Houthscha!
eblade
shh.. i'm busy winning.
Administrator
Newbie
*****
Posts: 43



« Reply #7 on: April 09, 2008, 02:01 AM »

If I remember correctly, which is entirely possible that I don't, on the lower two or three difficulties, the bots have virtually no knowledge of mines whatsoever, but as it ratchets up, they can tap dance and do mid-air somersaults around them. 

Logged

Pages: [1]
Print
Jump to: