First off, i find that the mod you have here is quite inspiring for me, as i'm working on an unreal tournament mod (as a university assignment) but i have no experience in working in the Unreal Engine or its universe...
I watched the videos that your team had hosted and there are a lot of things i would like to try and implement into my mod as well, for starters new static weapon meshes...
I was wondering if you'd be kind enough to point me in the right direction to get me started on how to go about with Unreal Modding, or at least maybe where you learnt it all from
